Recursive Critical & Damage Simulator

Crit chance, recursive pink-crit probability, expected damage per action across every ability in the alpha.

What it does

Punch in your class, subclass, ability, attributes, weapon, boons, buffs, debuffs, and enemy count. Get exact standard Crit, Recursive Crit, and Expected Damage Per Action output. The only calculator in the alpha that handles the pink-crit recursion and Precision-tagged abilities correctly.

Formulas at a glance

  • STR scaling: +0.125% Crit, +0.25% Crit Damage, +1.0% Block per point (cap at 200).
  • CON scaling: +1 HP, +0.5% Healing, +0.4% Block DR per point.
  • Dodge/Block use non-linear asymptotes (caps at 75% dodge, 65% block, 80% Block DR).
  • Mana Beam: logarithmic base 3 + 0.025 INT per (energy reserve / 10).
  • Beast Wild Swipes: base 6, 0.015 STR, 0.4 × active Bleed stacks.
  • Precision modifier: 1 / (1 + enemy count), applied to single-stat base damage.
  • Cealt exchange: tiered Robux conversion at 30 / 80 / 150 / 300 / 500.

Inputs

Every calculator below is fully client-side and updates live. State is encoded in the URL so any result is shareable by copying the address bar.