Strategy guides

23 long-form guides across every stage of the run.

Endgame

Bone Drake Build and Preparation Guide

A version-aware Bone Drake checklist covering party roles, recovery, target priorities, and the limits of older damage formulas.

18 min read →
Class Guide

Bloodkin Warlock and Familial Bond Route

A source-labelled route for the Forest vampire encounter and Bloodkin Warlock unlock, without unsupported damage or healing math.

12 min read →
Meta

Prestige Progression Guide

How to prioritize class-specific Prestige and Skill Tree progress without relying on outdated Cealt rates or session-time estimates.

10 min read →
Mechanics

Stat Investment Guide for Alpha v0.5.0

A role-first method for allocating stats and recognizing diminishing value without presenting unverified formula breakpoints as official.

14 min read →
Mechanics

Bleed and Multi-Hit Build Guide

How Bleed setup supports multi-hit classes such as Beast, with version-labelled strategy instead of unsupported damage equations.

9 min read →
Economy

How to Get Cealts Efficiently

A safe Cealt farming framework based on repeatable clears, unlock goals, and live lobby prices rather than fixed payout estimates.

11 min read →
Build

Best Boons by Class and Subclass

A role-based Boon selection method for Alpha v0.5.0, separating stable build logic from patch-sensitive effect values.

8 min read →
Strategy

Boss Order and First-Clear Priorities

A route-first boss guide for new players, emphasizing preparation and unlock goals instead of unsupported level and HP gates.

7 min read →
Timestream

An Average Campaign Timestream Event Guide

A version-labelled Alpha v0.5.0 route through the Timestream event, including preparation, act order, boss pacing, and the path toward the True Ending.

10 min read →
Timestream

How to Get the Timestream True Ending

A spoiler-labelled checklist for reaching the Timestream True Ending and arriving at Aion with enough resources to finish the route.

8 min read →
Timestream

Timestream Solo Guide for Alpha v0.5.0

Solo route principles for the Timestream event: class choice, sustain, encounter pacing, and recovery across the full boss chain.

9 min read →
Build

Best Beast Build for the Timestream Event

A community-tested Beast framework for solo Timestream runs, focused on sustain, multi-hit consistency, and safe encounter pacing.

8 min read →
Build

Shade Build and Route for Timestream

A Shade-oriented Timestream route covering setup, gear priorities, stat investment, and the risks of a late-event solo build.

8 min read →
Unlock

How to Unlock Shade in An Average Campaign

The current community route for unlocking the Rogue Shade subclass through The Unblinking Eyes shop, Summoning Star, and Void Herald encounter.

6 min read →
Unlock

How to Unlock Occultist in An Average Campaign

A concise Priest route to the Cult Ritual encounter in the Sewers, with version warnings for the Alpha v0.5.0 dialogue sequence.

5 min read →
Unlock

How to Unlock Bard of Valor

The Forest-oriented route for the official Bard of Valor subclass, plus preparation advice for finding its encounter efficiently.

5 min read →
Unlock

How to Unlock Bard of Whispers

A version-labelled checklist for pursuing the official Bard of Whispers subclass without confusing it with the Forest Valor route.

5 min read →
Progression

Skill Tree and Prestige EXP Guide

How class-specific Skill Trees, Prestige EXP, permanent upgrades, and reset decisions fit into long-term progression.

8 min read →
Crafting

Boss Souls and Crafting Guide

What Boss Souls are for, how the Craft tab reveals recipes, and when to commit limited run materials to equipment.

7 min read →
Beginner

Best Beginner Class in An Average Campaign

A role-first beginner class comparison for Alpha v0.5.0, with recommendations for solo learners and new party players.

7 min read →
Solo

An Average Campaign Solo Guide for v0.5.0

A current-version solo framework covering class selection, route discipline, recovery, crafting, and when to abandon a failing run.

11 min read →
Unlock

All Subclass Unlocks and Recommended Order

A route-oriented index for unlocking subclasses without confusing Forest, Dungeon, Sewer, special, and Bard-specific requirements.

10 min read →
Beginner

Beginner Progression Roadmap: First Run to Prestige

A practical progression order from the first lobby visit through subclass unlocks, crafting, boss clears, and class-specific Prestige investment.

10 min read →