Strategy guides
23 long-form guides across every stage of the run.
Bone Drake Build and Preparation Guide
A version-aware Bone Drake checklist covering party roles, recovery, target priorities, and the limits of older damage formulas.
Class GuideBloodkin Warlock and Familial Bond Route
A source-labelled route for the Forest vampire encounter and Bloodkin Warlock unlock, without unsupported damage or healing math.
MetaPrestige Progression Guide
How to prioritize class-specific Prestige and Skill Tree progress without relying on outdated Cealt rates or session-time estimates.
MechanicsStat Investment Guide for Alpha v0.5.0
A role-first method for allocating stats and recognizing diminishing value without presenting unverified formula breakpoints as official.
MechanicsBleed and Multi-Hit Build Guide
How Bleed setup supports multi-hit classes such as Beast, with version-labelled strategy instead of unsupported damage equations.
EconomyHow to Get Cealts Efficiently
A safe Cealt farming framework based on repeatable clears, unlock goals, and live lobby prices rather than fixed payout estimates.
BuildBest Boons by Class and Subclass
A role-based Boon selection method for Alpha v0.5.0, separating stable build logic from patch-sensitive effect values.
StrategyBoss Order and First-Clear Priorities
A route-first boss guide for new players, emphasizing preparation and unlock goals instead of unsupported level and HP gates.
TimestreamAn Average Campaign Timestream Event Guide
A version-labelled Alpha v0.5.0 route through the Timestream event, including preparation, act order, boss pacing, and the path toward the True Ending.
TimestreamHow to Get the Timestream True Ending
A spoiler-labelled checklist for reaching the Timestream True Ending and arriving at Aion with enough resources to finish the route.
TimestreamTimestream Solo Guide for Alpha v0.5.0
Solo route principles for the Timestream event: class choice, sustain, encounter pacing, and recovery across the full boss chain.
BuildBest Beast Build for the Timestream Event
A community-tested Beast framework for solo Timestream runs, focused on sustain, multi-hit consistency, and safe encounter pacing.
BuildShade Build and Route for Timestream
A Shade-oriented Timestream route covering setup, gear priorities, stat investment, and the risks of a late-event solo build.
UnlockHow to Unlock Shade in An Average Campaign
The current community route for unlocking the Rogue Shade subclass through The Unblinking Eyes shop, Summoning Star, and Void Herald encounter.
UnlockHow to Unlock Occultist in An Average Campaign
A concise Priest route to the Cult Ritual encounter in the Sewers, with version warnings for the Alpha v0.5.0 dialogue sequence.
UnlockHow to Unlock Bard of Valor
The Forest-oriented route for the official Bard of Valor subclass, plus preparation advice for finding its encounter efficiently.
UnlockHow to Unlock Bard of Whispers
A version-labelled checklist for pursuing the official Bard of Whispers subclass without confusing it with the Forest Valor route.
ProgressionSkill Tree and Prestige EXP Guide
How class-specific Skill Trees, Prestige EXP, permanent upgrades, and reset decisions fit into long-term progression.
CraftingBoss Souls and Crafting Guide
What Boss Souls are for, how the Craft tab reveals recipes, and when to commit limited run materials to equipment.
BeginnerBest Beginner Class in An Average Campaign
A role-first beginner class comparison for Alpha v0.5.0, with recommendations for solo learners and new party players.
SoloAn Average Campaign Solo Guide for v0.5.0
A current-version solo framework covering class selection, route discipline, recovery, crafting, and when to abandon a failing run.
UnlockAll Subclass Unlocks and Recommended Order
A route-oriented index for unlocking subclasses without confusing Forest, Dungeon, Sewer, special, and Bard-specific requirements.
BeginnerBeginner Progression Roadmap: First Run to Prestige
A practical progression order from the first lobby visit through subclass unlocks, crafting, boss clears, and class-specific Prestige investment.